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Cheat to unlock all cars in nfs most wanted pc code#Then - all you have to do is make separate user changable options that use the 'pointer' that is created by the code cave. (do not write to the pointer, as the code cave does this automatically in the above listed situations). That would write the new values of the Code Cave and the Toggle. You would have to make a function that would 'enable' the feature. Well the values wouldn't be displayed, but people could still change them. How would you create a CE trainer to do it? Point 3: When entering a garage with a car. Cheat to unlock all cars in nfs most wanted pc free#Also, adding upgrades to ANY car that cannot accept them to begin with will crash your game once you try to free roam with it). This could be bad for a user of a trainer, if they don't know this, as the max values for each car are not the same (ie some cars can have 4-5 engine upgrades, others 1-2. Changing values at this point *does* affect your car, if you save. Point 2: When scrolling through your car list in career mode. Point 1: When you load into free roam, it maps to the 'copy' of your car so changing values at this time would be pointless. This address will change at a few different points. The second picture shows what happens as soon as you enter a garage/dealership/free roam. The first picture is what it looks like once changed, but no profile has been loaded, or you havnt left/entered the garage. If I want to use CE make like I upload picture (gnagna2000 make trainer) of function, how can I do ?Īre you saying you can make this funtion work, but not in a trainer? Or the entire function doesn't work at all?Īttached are 2 screenshots of what the 3 lines of code/values should look like. Cheat to unlock all cars in nfs most wanted pc how to#I re-read Zhoul's post, but still can't understand how to make those address. How can I add the other address for above function ? Now I can find "C: Get Cur Car Addy 2 - Toggle", also "Get Cur Car Addy 1" and "Cur Car Addy 3 - Pointer" is fine, they are all of 0's. So I need to re-check Zhoul of post, then do it myself.ītw, thanks your info, hope you can find the tollbooth timer, hehe. I was use your CE table file, but its seem can't use on my version, when I open it, CE show me has some error to occur. ![]() In Chinese version, you can use "0F BF 04 73 50" to find the right address.ĭescription: Get Cur Car Addy 2 (Orig: B9C8BC9D00 New: E8E81CA60F) I use your post picture, thanks god, I find it. ![]() Thanks cparty, you give a lot of help for me. Last edited by cparty on Fri 1:03 pm edited 1 time in total *Edit3* Attachement removed - grab new version from this post: *Edit2* forgot to tell that I didn't touch any of the codes in the codelist, they might only be valid for v1.2. Cheat to unlock all cars in nfs most wanted pc upgrade#However please keep in mind that some will use 2 Bytes, the first one will be the one telling which upgrade it is, but the second one might be used to tell if the upgrade is used at all (it usually only changes from stock to upgrade but not on changes between upgrades). ![]() *Edit* For the additional Customization I used 1 Byte like Zhoul has started. Cheat to unlock all cars in nfs most wanted pc update#The addresses should update and show your values. Change the entry called BASE to the base pointer address of your version (actually you cannot change but you can delete the old one and add the new one). Its currently saved for v1.3 so if you are on v1.2 you need to go into "Memory View" -> "View" -> "Userdefined Symbols". Magic? No I defined a SYMBOL holding the base pointer address, and all pointers in this table use the symbol instead of a real address. Why is that you may ask? The answer is that the table should work for v1.2, for v1.3 yes even for every future version (or any foreign language versions). You probably noticed the file is called HYBRID. Ok here is the table, I added a few things and put some more descriptions - you will see I kept my v1.2 speed.exe so I can start v1.2 if I need to check something there. I'll upload the v1.3 table later where I fixed the cave/code.ītw. The assembler code which stands for those bytes contains static addresses which have changed in v1.3 so the bytes standing for that code have changed too. Yes of course you can't find them and the picture below shows you why: In game version V1.3, I can't find this address, even I only search "B9 68 16 9B 00". Though there are no races you can choose and there's no picture of himĪnd having ranking on 16 will do some funky stuff like putting you to the my cars in main menu when leaving a shop. Was shortly looking into it when playing with the ranking CParty, can you save out a version for v1.3 that works for you?Īnd nice one on the remove lockpad. Again, offset all the pointers in this table, to your 'master pointer' offset. I just updated the "Cars Only" ct that I use. This goes great with an update I was about to give you all. Wow plenty of things happend while I was away ![]()
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